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Post your funny pictures here!!! part Deux

Started by Nam, July 26, 2014, 08:19:18 PM

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Blackleaf

Quote from: Unbeliever on September 25, 2023, 07:36:57 PMHmmm...I don't get it... 🤔

Translation: To be honest, babe, I don't give a fuck."

Screen capture is from this:

"Oh, wearisome condition of humanity,
Born under one law, to another bound;
Vainly begot, and yet forbidden vanity,
Created sick, commanded to be sound."
--Fulke Greville--

Unbeliever

God Not Found
"There is a sucker born-again every minute." - C. Spellman

Gawdzilla Sama

I prefer the rap version, "Breakin' Wind."
We 'new atheists' have a reputation for being militant, but make no mistake  we didn't start this war. If you want to place blame put it on the the religious zealots who have been poisoning the minds of the  young for a long long time."
PZ Myers

the_antithesis


Hydra009



The internet has completely ruined me.

the_antithesis


Hydra009

Quote from: the_antithesis on September 26, 2023, 09:57:06 AMHow is that even possible?
Well, it all started with ARPANET and TCP/IP, the framework for computers to talk to each other...

the_antithesis




Hydra009

#13900


I've often thought about what things would be like if scientific pursuits were given the same sort of social license as religion.  Like you drive by rural Kansas and you see billboards demanding that you acknowledge the Big Bang or "Axial Tilt: the Reason for the Season!" and the billboard is cleverly angled 23.5 degrees from the road.  In the parking lot, you see someone with an atom symbol on their car and a worn-out copy of  On the Origin of Species on the dash.  You flip through the channels and there's a guy doing chemical "miracles" for an adoring and easily-pleased crowd and he asks for ludicrously large donations and has his own private plane.  Or people thinking it's weird that you're not planning on getting married at an observatory or particle collider. 

I wonder how much cultish stuff people encounter on a daily basis that doesn't even register to them as strange because it's a "normal" part of culture, yet it would come across as extremely strange if it were even the slightest bit different.

Hydra009

#13901


Alright, I know you don't like me, so let's fight to the death!  But I can't land the first blow, because that'd be illegal.  (Morrowind is strongly in favor of stand-your-ground laws)
So here's a hundred bucks.
"Your mother is so large, she resembles a large thing" (Taunt fail)
Alright, that didn't work, so here's another hundred bucks.
*recites the Navy Seal copypasta verbatim* (Taunt success)
*Goodbye*



Blackleaf

Quote from: Hydra009 on September 27, 2023, 04:54:58 PM

They apparently removed those spells because it complicates quests. If you can levitate to skip to a later part of a dungeon, that could screw up quest progression if they forget to account for that. However, I kind of suspect the next Elder Scrolls will bring levitation back. It's not exactly the same thing, but Starfield gave the player jet packs for limited vertical movement. I think The Elder Scrolls will use a similar mechanic for levitation.

Maybe not Mark and Recall, though. I can see too many situations where that could potentially break a game. Mark a room you're not meant to be able to return to? Poof. Now you're there. And there's no way out, because the escape was a one-time thing. Oops.
"Oh, wearisome condition of humanity,
Born under one law, to another bound;
Vainly begot, and yet forbidden vanity,
Created sick, commanded to be sound."
--Fulke Greville--

Hydra009

Quote from: Blackleaf on September 27, 2023, 06:25:49 PMThey apparently removed those spells because it complicates quests. If you can levitate to skip to a later part of a dungeon, that could screw up quest progression if they forget to account for that.
The official reason is that the cities are instanced in both Oblivion and Skyrim, so a player approaching a city with levitate would look very strange and break immersion.  That technical hurdle may have been solved - there's a mod that un-instances Skyrim's cities and it appears to work just fine, although it reportedly was a significant drain on system resources and caused quite a few crashes.  So maybe that technical problem isn't quite solved yet.

QuoteMaybe not Mark and Recall, though. I can see too many situations where that could potentially break a game. Mark a room you're not meant to be able to return to? Poof. Now you're there. And there's no way out, because the escape was a one-time thing. Oops.
That's okay.  Imho, games should allow you to fail if you intentionally do something stupid.  Wanna use that scroll of Icarian flight?  Have fun!  Wanna go into a daedric ruin at level one?  Go right ahead.  Wanna go swimming?  Say hi to the slaughterfish for me.

Recalling to a vendor was such a godsend in Morrowind.  It gives players a chance to escape if they get over their heads (like stumbling upon the daedric ruins) and it cuts out the whole part of the game where you walk out of the dungeon and then back to town.  That way, the gameplay loop is - home, venturing out, questing/conflict until you're overencumbered or tired or whatever, then recalling back home.  It's basically the Hero's Journey circle, but in video game form.  Ordinary world -> special world -> Ordeals/Discovery -> Return to ordinary world.